Jan 27, 2008, 07:12 PM // 19:12
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#21
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Pre-Searing Cadet
Join Date: Jan 2008
Profession: R/
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I agree, Ursan does make it easier for players to earn their medals. Honestly speaking, does a 55/SS/SV build require any more skill than Ursan? You tap your numbers the same way, run away a little here and there and that's it. Is it that different from a bunch of Elementalists spamming Savannah Heat, protected by Monks? Nonsense.
I'm not an Ursan user, by the way. It's just horrible to see so-called professionals get upset because of a new skill. Hypocrites.
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Jan 27, 2008, 08:04 PM // 20:04
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#22
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Quote:
Originally Posted by Listoric
I agree, Ursan does make it easier for players to earn their medals. Honestly speaking, does a 55/SS/SV build require any more skill than Ursan? You tap your numbers the same way, run away a little here and there and that's it. Is it that different from a bunch of Elementalists spamming Savannah Heat, protected by Monks? Nonsense.
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There is a big difference in a farming build meant for locations with limited enchantment removal to a build involving one skill that allows players to walk all over the most difficut content in the game.
Quote:
Originally Posted by Listoric
I'm not an Ursan user, by the way. It's just horrible to see so-called professionals get upset because of a new skill. Hypocrites.
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Guild Wars is supposed to be a skill based game. In order for someone to get better with Ursan they have to grind the title to the max.
For all 'elite' zones you have three options; guild/friend's list, the old tank and nuke process, or ursan. Tanking and nuking is fairly slow but all you really need is the right character with the right build and the right attributes. Ursan is faster but you will have to grind that 160k Norn faction for each character that you want to play with. A lot of people don't want to do that for each toon, especially not the casual player, even the more hardcore player tends to only max the titles on one character. Given that loot is what drives a lot of players they will never play anything else because they don't want to go back to that slow tank and nuke style of play, nor do they want to grind out all of that faction again.
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Jan 27, 2008, 08:10 PM // 20:10
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#23
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Desert Nomad
Join Date: Jan 2008
Location: New York
Profession: W/R
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I'll try to not pay attention to what anyone says with my next few statements:
I guess I'm the only person who doesn't like Ursan Blessing. When I say I don't like it, I mean I just saw no real point in using it for anything.
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Jan 27, 2008, 10:55 PM // 22:55
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#24
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Pre-Searing Cadet
Join Date: Jan 2008
Profession: R/
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Point being? Whether you spend an amount of gold/time on equipment/skills or farm a bunch of Norn reputation points, it requires the only thing needed for this game: Time and patience. Don't tell me you're sweating, having a real hard time completing elite areas with a totally different setup. Ursan is another way of getting the job done and should be respected as much.
Just because it's pretty straightforwarded, it doesn't mean it's for newbies. End of story.
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Jan 28, 2008, 01:21 AM // 01:21
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#25
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Krytan Explorer
Join Date: Jan 2008
Location: somewhere, Grinding some l33t titles
Guild: Order of the Divine WoodChuck
Profession: R/
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Well, if Ursan blessing made Elite zone accessible to everyone, i guess we should stop calling them Elite and just called them Hard Zones.
When i bought the game i decided to go Ranger because of the many possibilties this profession offered. Ursan made that obsolite.
Why trap??? use ursan.
Why try to interupt??? kill with Ursan.
Why try to spam conditions ??? killl with Ursan.
Ursan blessing the skill that kills everything; even gameplay.
Edited some misspelling
Last edited by Miska Bow; Jan 28, 2008 at 02:13 AM // 02:13..
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Jan 28, 2008, 02:02 AM // 02:02
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#26
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Frost Gate Guardian
Join Date: Aug 2006
Profession: R/
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Ursan blessing is great for one huge reason. It opens up areas that used to have extremely rigid class demands to the others. If you didnt fit the build for DoA you couldnt buy your way into a group... same thing for many other *elite* areas. Now you can and for those who tended to play outside Ele/Monk/Tank it's very nice.
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Jan 28, 2008, 02:12 AM // 02:12
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#27
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Krytan Explorer
Join Date: Jan 2008
Location: somewhere, Grinding some l33t titles
Guild: Order of the Divine WoodChuck
Profession: R/
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Quote:
Originally Posted by tekDragon
Ursan blessing is great for one huge reason. It opens up areas that used to have extremely rigid class demands to the others. If you didnt fit the build for DoA you couldnt buy your way into a group... same thing for many other *elite* areas. Now you can and for those who tended to play outside Ele/Monk/Tank it's very nice.
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Very true. Now if you dont have Ursan you cant get in a group.
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Jan 29, 2008, 08:35 AM // 08:35
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#28
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Quote:
Originally Posted by Listoric
Point being?
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Way back when the game was skill > time. Now we have skills that become stronger if a player is willing to invest the time to maxing out those titles. It goes against the founding basis of the game and hasn't gone over very well with some people.
Quote:
Just because it's pretty straightforwarded, it doesn't mean it's for newbies. End of story.
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You're right it's not, there is no reason why anyone would cripple themselves by not using what they feel is the strongest option to them. Ursan just happens to be really good for bad players as well because it gives them such basic skills. Attack button, KD button, move fast button, weaken enemy button. You'd have a hard time finding anyone who cannot make that bar work.
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Jan 29, 2008, 11:01 AM // 11:01
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#29
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Forge Runner
Join Date: Feb 2007
Location: Melbourne, Australia
Guild: None
Profession: W/
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Quote:
Originally Posted by Listoric
Point being? Whether you spend an amount of gold/time on equipment/skills or farm a bunch of Norn reputation points, it requires the only thing needed for this game: Time and patience. Don't tell me you're sweating, having a real hard time completing elite areas with a totally different setup. Ursan is another way of getting the job done and should be respected as much.
Just because it's pretty straightforwarded, it doesn't mean it's for newbies. End of story.
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So you agree with making games easy?
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Jan 30, 2008, 12:57 AM // 00:57
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#30
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Lion's Arch Merchant
Join Date: Jun 2006
Guild: Zealots of Shiverpeak [ZoS]
Profession: Rt/
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Quote:
Originally Posted by Racthoh
Way back when the game was skill > time.
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This made me laugh, because it still applies.
The only problem is, we have to use the alternate definition of "skill". One skill, and PvE is broken for the rest of us who actually want to play the game as it's supposed to be played. Ursan is a no-skill, brain-dead, Red-Engine-Go skill that kills all creativity this game has to offer.
Ursan Blessing is the reason I've gone back to H/H'ing everything. That skill ruins PvE.
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Jan 30, 2008, 05:19 AM // 05:19
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#31
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Desert Nomad
Join Date: Oct 2006
Location: USA
Guild: LOVE
Profession: Me/E
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Stopped grinding after 15 titles....because Ursan killed the game...
Now, titles are meaningless.
I just trade now and open Z-chests. Keeps me happy.
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Jan 31, 2008, 10:14 PM // 22:14
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#32
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Forge Runner
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Wow... that run with that team must've been awesome.
I monk a lot and I have experienced such misfortunes...
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Jan 31, 2008, 10:42 PM // 22:42
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#33
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Wilds Pathfinder
Join Date: Oct 2005
Location: Germany
Guild: PaRe
Profession: W/
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I have my experiences with 55hp monks as well
I was entering a pug just for fun and we already figured out that one of the monks was a 55hp. He desperatedly wanted to stay a 55hp monk because he had no other skillbar we just took him along to see him fail.
But i don't think ursan blessing will be a help for any of those people because they usually don't have that skill!
"ursan what? where do you cap that? EOTN never heard of it....is that a mission?"
How many people are using ursan blessing for the normal game? (no hard mode /elite areas) maybe 2%-4% at least that is my experience.
And there is a good reason why many players don't want to show their skill bars. Because they feel guilty if they have a signet of capture and there is always some smartass who tells you to change one skill because HE thinks another one HAS TO be used in this area(while having no clue about what the rest of the skillbar is about)
Of cause its usually nice to share builds but the chance of meeting mr. "I know GW better then everyone else" can scare people off.
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Feb 01, 2008, 09:17 AM // 09:17
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#34
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Academy Page
Join Date: Nov 2007
Location: Texas
Guild: [HoNk]
Profession: Me/
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Personally I like ursan blessing because when I'm in the mood to play melee I don't have to make a new char(long since deleted my warrior) instead I just equip my sword and shield and hit 1,2,3,4 while I watch a movie lol. Its pve, if you don't like it don't use it. You shouldn't try to get a title unless it means something to you personally and I haven't been able to find great pugs since nightfall came out(used to get in a lot of great pugs and learned a lot about the game that way.) imo ursan didn't kill pugs, heroes did. Your still dealing with stupid players in pugs its just now they don't die as much. I just don't see how it changes the game that much, what does it matter if bad players can make it through elite areas.
Last edited by Laughing Bat; Feb 02, 2008 at 03:52 AM // 03:52..
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Feb 02, 2008, 12:24 AM // 00:24
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#35
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Jungle Guide
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First, GW is not a hard game. If you are playing in NM and are having difficulty, then it's most likely your build or your strategy that needs improvement.
Ursan is bad because it takes the 2 main things we have control over; skills and strategy, out of the equation. IMO, Ursan should have been an enchantment that gave some bonuses, but it should never have replaced your skill bar w/ others. Furthermore, you now see people using UB and calling others who want to use normal skills noobs because they want to actually use a real build...
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Feb 02, 2008, 03:29 AM // 03:29
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#36
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Wilds Pathfinder
Join Date: Apr 2007
Location: IN my pocket plane. Obviously!
Guild: Little Tom's Pocket Plane [THom]
Profession: Me/Mo
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Quote:
Originally Posted by Esoteric Mesmer
The group finally zones into to the mission after waiting 20 mins for someone to figure out their build. Then after another 5 mins of waiting for that one person to load, the w/mo is itching for a fight. So what does that sword wielding w/mo cast before going into battle? Mending! Yes, our faithful tank put on mending and rushed in eager to start doing what he believes to be some devastating AoE damage with hundred blades. But wait! The ele just ran ahead of the tank because the only elite they have is double dragon. So now one of the monks with his black obby armor and chaos gloves (how unique!) spends all his energy healing the ele, as the tank dies he starts screaming at the obby monk. However, the obby monk is pinging his energy at 1 of 23, and has somehow managed to lower his total energy. Now, you might ask what the other monk is doing while this is going on. While to my horror he just cast SoJ on himself, and with his beloved totem axe/grim cesta rushes into battle, not taking into account that unlike the trolls outside of droks, these enemies have enchant removals. All of his 55 health doesn’t last long, and he is taking a dirt nap with the tank and ele.
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While this thread has a bit too much whining&bashing for my liking, can I say a "WOW" you really described TEH worst PuG. I'd be tempted to say L2PuG.
On a more encouraging tone, ever tought of taking 2-3 people and henching the rest, y'know, just so you can make sure they are not retards.
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Feb 02, 2008, 04:03 AM // 04:03
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#37
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Wilds Pathfinder
Join Date: May 2007
Guild: Scions of Carver [SCAR]
Profession: E/
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Listen, there's nothing wrong w/ursan. Everyone knows Ursans can't last without a monk :P W/o monks, ursan=garbage. And lets not even get started on ursan grps w/o consumes. Ursan in DoA w/o consumes=dead within 30 secs.
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Feb 02, 2008, 04:51 AM // 04:51
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#38
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Banned
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Quote:
Originally Posted by MisterT69
Listen, there's nothing wrong w/ursan. Everyone knows Ursans can't last without a monk :P W/o monks, ursan=garbage. And lets not even get started on ursan grps w/o consumes. Ursan in DoA w/o consumes=dead within 30 secs.
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Not true.
Stupid 12 letters!
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Feb 02, 2008, 04:56 AM // 04:56
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#39
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Jungle Guide
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Quote:
Originally Posted by MisterT69
Listen, there's nothing wrong w/ursan. Everyone knows Ursans can't last without a monk :P W/o monks, ursan=garbage. And lets not even get started on ursan grps w/o consumes. Ursan in DoA w/o consumes=dead within 30 secs.
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Using UB requires no skill to develop, or even research a build. It doesn't care about how you allocate attribute points, nor does it care about what equipment you're using. You might as well throw out your character if you're constantly using UB, because he or she doesn't count anymore. The only thing that counts is what your Norn rank is. Does that not seem like even the slightest problem to you?
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Feb 05, 2008, 04:46 AM // 04:46
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#40
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Desert Nomad
Join Date: Feb 2006
Location: Redmond
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Quote:
Originally Posted by Biostem
Using UB requires no skill to develop, or even research a build. It doesn't care about how you allocate attribute points,
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Great. Kind of reminds me of my Signet of Illusion build.
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nor does it care about what equipment you're using.
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Wrong! If that is true, then why are most Ursans wielding a zealous weapon? Think....
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The only thing that counts is what your Norn rank is. Does that not seem like even the slightest problem to you?
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Nope, not a problem to me. If I have a high Norn rank, I deserve to be able to show it off since I worked hard for it.
Last edited by DarkSpirit; Feb 05, 2008 at 05:00 AM // 05:00..
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